- Home
- Losing Money to Be a Tycoon
- Chapter 1335 - The Fundamental Difference Between Game Content and Reality
Chapter 1335: The Fundamental Difference Between Game Content and Reality
“Some people might think that the root cause is the corruption of morality, the loss of integrity, and the disregard of the interests of tenants in order to pursue personal interests. Just like the choices of many players in the game, I only care about renting the house out. As for how the tenants live, it has nothing to do with me.”
“However, that is not the case. The answer has been given in the game, but most people have not discovered it yet.”
“Have you noticed that the intermediary of the game is fundamentally different from the intermediary of reality?”
“The intermediary of the game is in fact both a boss and an employee. He is responsible for his own profits and losses. The real intermediary is purely an employee. What’s more, it is replaceable, an employee with almost no bargaining rights. It can only implement the will of the upper echelons.”
“This difference is the main point of this game.”
Ding Xiyao was stunned.
She instantly realized the scene of the intermediary shop that she had seen when she first entered the game: the shop was completely different from reality. It could only accommodate one person without any other colleagues.
As the game progressed, the intermediary shop would continue to expand. It would become wider and more exquisite, but he would still not see other colleagues.
Previously, Ding Xiyao had thought that this was purely a problem with the game mechanism. However, after hearing what Young Master Tian said, it seemed to have a deeper meaning.
“In the game, players play the dual identity of a boss and employee: When deciding how to serve customers and how to earn profits, the identity is the boss; when implementing this service method and personally answering customers’ questions, the identity is the employee.”
“In reality, intermediaries only have one identity: employees who listen to their bosses and contact customers on the first line.”
“Therefore, a small portion of the chaos that appears in the intermediary industry in real life is definitely due to the personal quality or moral problems of the intermediary itself, but most of it is due to the company and boss behind it.”
“That’s because the boss doesn’t care about the actual living experience of tenants. Instead, he only cares about performance and profits. Therefore, intermediaries can only ‘show their magic’ under the pressure of performance. The tricks of scamming are the most helpful for performance and earning profits during the period of disorderly expansion.”
“Highly-produced intermediaries would become the champion of sales. Naturally, they would obtain the boss’ high bonus and notification commendations. Those with low results would only be able to get the most basic commission even if they were to put their hearts into their customers. They would not even be able to guarantee their lives.”
“As time went by, those who were not used to this environment would be forced to leave. Most intermediaries who stayed would know what to choose.”
Ding Xiyao read the content twice, wanting to praise this Young Master Tian.
That was so true!
Many people simply blamed this on intermediaries, thinking that intermediaries were generally poor and immoral. That was why there was so much chaos.
However, the root cause was not the intermediary at all.
Even if some intermediaries had worrying qualities, they were probably not innate. They were forced out in this environment and were nurtured.
The one who made the final decision was the boss. The boss wanted a single volume and performance. As for conscience and reputation, if they could increase profits, they could hypocritically emphasize that they could not increase profits. What was the use of these things?
The boss actually turned a blind eye to the various chaos in the intermediary industry. He even tacitly condoned it.
He said that he wanted to reorganize, but in fact, even if he complained, he would only raise it up and put it down gently.
If they were to really reorganize and the interests slipped, who would be in charge?
What was interesting about the real estate intermediary simulator was that it did not separate the boss and employees. Instead, it shaped an image of an “individual household”, making players proud of their profits and losses. At the same time, it played the dual role of the boss and employees.
If the two identities were separated, on one hand, the fun of the game would be greatly reduced. On the other hand, it would also be too serious. Players would not accept it at all.
The current method not only allowed players to have fun in the game, they could not stop playing it. It also allowed players to think after calming down and understand the root cause of this chaos.
However, that was obviously not the core of the video yet.
This Young Master Tian did not only stop the topic of the gameplay and the connection with social reality. Instead, he continued to clarify and dug out more content.
“If you research deeper, you will find a hidden mechanism in the game.”
“Once the agreement for the rental is reached, tenants will still be satisfied with the accommodation. If the satisfaction is lower than expected, this tenant will pick on more problems and ask for more rent. He might not even come again.”
“Not only that, the satisfaction of a large number of tenants would also affect the reputation of the players’ shops. It might not be seen in the short term, but it would become more and more obvious after accumulating.”
“In other words, choosing profits to cheat tenants could indeed accumulate huge profits in the short term. However, the price would be a decline in reputation. There would be fewer and fewer high-quality tenants, and it would be harder to earn money. On the other hand, sincere people might have given up on profits in the early stages, but over time, the reputation of the shop would gradually accumulate. More high-quality tenants would appear, and it would be easier to sell them.”
“This is obviously in line with the rules in reality: Most tenants would be easily fooled by the first rental. They would naturally be careful after being deceived once. They would most likely not find the shop that deceived them to rent a house.”
“However, a new question might arise at this time: Why do many intermediary companies seem to be developing and growing without being punished even though they have been deceiving people?”
“Why is it that in the game, when players cheat tenants, there would be fewer tenants on the door and development would be slow? Why are intermediary companies that cheat tenants in reality still living well?”
“Is this only because the game beautified reality and gave a reasonable but unrealistic setting?”
Ding Xiyao was stunned. She had not thought about this before.
However, after Young Master Tian mentioned it, she realized that it was indeed a problem after careful consideration.
Logically speaking, if intermediary companies cheated tenants, no tenants would come to them in the future. However, companies like Home Corporation might have repeatedly cheated people and even caused events like formaldehyde houses, they still occupied the dominant position in the intermediary market. They did not even show much signs of wavering.
The formaldehyde house incident might have caused the shares of Home Corporation to fall and been reorganized and fined but it seemed to have recovered very quickly. Its market share was still very high and had not changed fundamentally.
Did that mean that real people were not as smart as the NPCs in the game?
Young Master Tian quickly gave his answer.
“This problem has to be attributed to the identity of the players in the game.”
“In the game, players are both bosses and intermediaries. They are responsible for their own profits and losses.”
“Therefore, in the game, players can only be in charge of a small area of housing. What’s more, they have to compete with other intermediary companies. Under such circumstances, tenants actually have many choices. After being cheated by players, they will naturally look for other intermediaries. The number of customers that players receive would also decrease.”
“Under such circumstances, the adjustment mechanism is still working.”
“We might as well clarify that on the assumption that there is a new gameplay of ‘consolidation expansion’ in the game. Players are no longer the boss of a small intermediary shop, but a large corporation or hold a lot of capital.”
“Then, do you still need to follow the existing game rules? Of course not.”
“At that time, the best solution for players would be to swallow all the surrounding shops, or think of ways to squeeze out other intermediary companies. Then, they would open their own branches throughout the entire city, or even the entire country.”
“At the same time, using these shops as the branches, let your intermediaries constantly call and harass the owners, monopolizing all the surrounding property.”
“That way, the tenants would have no other choice because all the apartments are in the company’s hands. If you don’t rent from them, where can you rent from?”
“Thus, the adjustment mechanism seen in the game would not be effective at all because tenants would have no choice. Even if they were cheated, they would only be able to change shops. No matter how they struggled, they would not be able to escape the control of this company and this industry culture.”
“Therefore, the identity of the players in the game is obviously carefully considered, not just in terms of game ability.”
“More importantly, it creates a special comparison.”
“In the game, players can be bosses and employees at the same time. However, in reality, the bosses and employees of intermediary companies are completely separated from each other;”
“In the game, the ‘intermediary’ industry that players work in is the original appearance of this industry. It is fully competitive and can only succeed if the service quality is improved. However, in reality, the real ‘agent’ industry is the appearance after mutation. It is an industry that has a certain degree of monopoly. It is an abnormality of the company and large capital that can completely ignore the actual living experience of tenants for the sake of profits.”
“In other words, the identity of intermediaries in the game does not seem to be annoying. You can even choose whether to protect your conscience or not. In reality, the identity of intermediaries would make people feel disgusted, and intermediaries often have no choice. At the end of the day, it is because there is a change in the source that caused the identity of the intermediary to also change: from a service provider to a middleman who wants to eat cards.”
“By comparing games with reality, we can better understand the difference between the two, so that we can accurately determine the crux of the problem in the real intermediary industry!”